{"id":433,"date":"2017-03-11T00:56:00","date_gmt":"2017-03-11T00:56:00","guid":{"rendered":"https:\/\/dist2.famnit.upr.si\/?p=433"},"modified":"2017-12-26T14:54:23","modified_gmt":"2017-12-26T14:54:23","slug":"mordhau-video-game-b","status":"publish","type":"post","link":"https:\/\/dist.famnit.upr.si\/index.php\/2017\/03\/11\/mordhau-video-game-b\/","title":{"rendered":"Mordhau video game by Marko Grgurovi\u010d a success on Kickstarter"},"content":{"rendered":"<p><body><\/p>\n<p><\/p>\n<p><span id=\"result_box\" lang=\"en\"><span title=\"Mordau je ra\u010dunalni\u0161ka igra, pri kateri lahko sodeluje do 64 igralcev.\">Mordhau allows up to <strong>64 players<\/strong> to combat in<\/span><span title=\"Na natan\u010dno izrisanih pokrajinah so mo\u0161ni dvoboji z me\u010di in veliki odprti spopadi med pehotami in konjenicami.\"> duels or in large open clashes between infantry and cavalry. <\/span><span title=\"Vsak igralec si lahko ustvari bojevnika s telesno strukturo, izgledom, opremo, oro\u0161jem in drugim.\n\n\">Each player can create a personalised warrior with body structure, appearance, equipment, weapons and other additions.<\/span><\/p>\n<p><span title=\"\u00bbIgro sem za\u010del razvijati januarja 2014,\u00ab razlaga Marko Grgurovi\u010d, \u00bbpo treh mesecih se mi je pridru\u0161il kolega iz Avstrije, sicer 3D oblikovalec.\">&#8220;I started to develop the game January 2014,&#8221; explains Marko Grgurovi\u010d, &#8220;a colleague and 3D designer from Austria joined me after three months<\/span><\/span><span lang=\"en\"><span title=\"\u00bbIgro sem za\u010del razvijati januarja 2014,\u00ab razlaga Marko Grgurovi\u010d, \u00bbpo treh mesecih se mi je pridru\u0161il kolega iz Avstrije, sicer 3D oblikovalec.\">. <\/span><span title=\"Po letu in pol sva zbrala okrog sebe \u0161e kar obse\u0161no online skupnost.\u00ab Stvari pa niso \u0161le tako hitro in zlahka, v dolo\u010denem trenutku sta vse vrgla v smeti in za\u010dela na novo.\">After a year and a half we gathered around an extensive online community.&#8221; However, the development has not been smooth and at one point in time they started everything from scratch again aiming at<\/span><span title=\"Naslednji cilj je bil vi\u0161ja vizualna kakovost in pove\u010danje tima na deset sodelavcev.\"> higher visual quality. <\/span><span title=\"Ti, zdru\u0161eni pod imenom Triternion, prihajajo iz \u00c5\u00a0panije, Poljske, Avstrije Nem\u010dije, \u00c5\u00a0vedske, Kanade in seveda Slovenije.\n\n\">Their team named Triternion was joined by 10 other members from Spain, Poland, Austria, Germany, Sweden, Canada and Slovenia.<\/span><\/p>\n<p><span title=\"V teko\u010dem \u0161tudijskem letu Marko izvaja vaje pri predmetu Razvoj iger za dodiplomske \u0161tudente programa Ra\u010dunalni\u0161tvo in informatika, s katerimi dela ravno z orodjem, ki je bilo uporabljeno pri razvoju igre Mordhau.\n\n\">In the current academic year Marko teaches the course <strong>Development of games for undergraduate students<\/strong> of Computer Science and Informatics.<\/span><\/p>\n<p><a href=\"http:\/\/www.famnit.upr.si\/sl\/novice\/racunalniska-igra-as-4\"><span title=\"Dalj\u0161a novica dosegljiva na UP FAMNIT.\">Longer news available on the UP FAMNIT.<\/span><\/a><\/span><\/p>\n<p><\/body><div id='gallery-1' class='gallery galleryid-433 gallery-columns-3 gallery-size-thumbnail'><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/dist.famnit.upr.si\/index.php\/2017\/03\/11\/mordhau-video-game-b\/screen-shot-2017-03-11-at-00.50.35.png\/'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/dist.famnit.upr.si\/wp-content\/uploads\/2017\/03\/screen-shot-2017-03-11-at-00.50.35-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/dist.famnit.upr.si\/index.php\/2017\/03\/11\/mordhau-video-game-b\/screen-shot-2017-03-11-at-00.50.23.png\/'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/dist.famnit.upr.si\/wp-content\/uploads\/2017\/03\/screen-shot-2017-03-11-at-00.50.23-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" \/><\/a>\n\t\t\t<\/div><\/figure><figure class='gallery-item'>\n\t\t\t<div class='gallery-icon landscape'>\n\t\t\t\t<a href='https:\/\/dist.famnit.upr.si\/index.php\/2017\/03\/11\/mordhau-video-game-b\/screen-shot-2017-03-11-at-00.52.37.png\/'><img loading=\"lazy\" decoding=\"async\" width=\"150\" height=\"150\" src=\"https:\/\/dist.famnit.upr.si\/wp-content\/uploads\/2017\/03\/screen-shot-2017-03-11-at-00.52.37-150x150.png\" class=\"attachment-thumbnail size-thumbnail\" alt=\"\" \/><\/a>\n\t\t\t<\/div><\/figure>\n\t\t<\/div>\n<\/p>","protected":false},"excerpt":{"rendered":"<p><a href=\"https:\/\/www.kickstarter.com\/projects\/430135984\/mordhau?token=f031bbb9\"><span id=\"result_box\" lang=\"en\"><span><strong>Mordhau<\/strong> <\/span><\/span>is a multiplayer medieval melee game<\/a> featuring large open battles, siege engines, and mounted combat.<span lang=\"en\"> <span>Its author<\/span> <span>is<\/span> <span>a doctoral student<\/span> <span>of computer science<\/span> <span>and informatics and<\/span> <span>a teaching assistant<\/span> <span>at UP<\/span> <span>FAMNIT<\/span> <strong><span>Marko<\/span> <span>Grgurovi\u010d<\/span><\/strong><span>. He has <\/span><span>presented the project<\/span> <span>on the <\/span><span>Kickstarter<\/span> <span>and reached<\/span> <span>the set<\/span> <span>amount<\/span> <span>&#8211;<\/span> <span>80<\/span> <span>thousand USD in less than one day.<\/span><\/span><\/p>\n","protected":false},"author":0,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21],"tags":[],"_links":{"self":[{"href":"https:\/\/dist.famnit.upr.si\/index.php\/wp-json\/wp\/v2\/posts\/433"}],"collection":[{"href":"https:\/\/dist.famnit.upr.si\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dist.famnit.upr.si\/index.php\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/dist.famnit.upr.si\/index.php\/wp-json\/wp\/v2\/comments?post=433"}],"version-history":[{"count":0,"href":"https:\/\/dist.famnit.upr.si\/index.php\/wp-json\/wp\/v2\/posts\/433\/revisions"}],"wp:attachment":[{"href":"https:\/\/dist.famnit.upr.si\/index.php\/wp-json\/wp\/v2\/media?parent=433"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dist.famnit.upr.si\/index.php\/wp-json\/wp\/v2\/categories?post=433"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dist.famnit.upr.si\/index.php\/wp-json\/wp\/v2\/tags?post=433"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}